Making of Javantea's Fate 38

UPDATE! I downloaded a little thing called bbMPeG aka AVI2MPG2 from Digital Digest. so now it's a small DivX movie! In fact, it's tiny.Download the low-quality movie or watch it here.

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Making of Javantea's Fate 28

This picture is pretty nice, right? A young Japanese schoolgirl. It's not too erotic, but a hardcore pedo might find it appealing. I don't mind much. More on this in the next paragraph. Okay, this is a cool picture because it uses a bit of shading and is part of Javantea's Fate Scene 3, Page 3. Woot. That means that Scene 3 Page 3 is 2/3 done. I'll likely finish it around Jan 1, 2002. The shading is today's lesson. The breast shadowing I remembered from a nice little picture that I downloaded years ago. The sharp edge (black outline) of the shadow really helps it a lot. Then I thought that it'd be nice to have shadowing elsewhere. I thought a bit about the dress and went to work on it. People who know me better have seen my "Got Love" mural depicting two young girls in skirts and Jav saying the title and "Try it, you'll like it." The mural was supposed to also include a car, but I broke down before I could draw a successful car at that angle. So I'm an expert in skirts. Skirts are designed as follows: a piece of rectangular fabric is folded 20-100 times. At the top, the fabric is sewn into a circle. At the bottom, it is folded under and sewn. A zipper is usually added to the back. The top is usually snug to belly button area. How do I know this? Errm, I watch a lot of anime... Sailor Moon specifically. ^-^ "Jim, my nerd-detector is going crazy, we must have a live one!" Next, the ribbon's shading isn't actually shading, it's highlighting, but anyway, it's just 100% white on 10% Black. I tried to think of the right, left, top, bottom, front, and back. Which of these would be a correct position for a highlight? Well, I decided that it'd be front, top, and center. That's where there'd be a bulge in the ribbon, so that where I decided it would highlight. It just seemed right to me. You decide.

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Making of Javantea's Fate 34

I drew this while watching Tim Roth's "War Zone". I didn't feel like drawing but I remained faithful to my faithful viewers. You might notice a few things which I want to point out. The angles, the curves, and the line textures make this drawing more than the actual shape. You might notice that the figure's head is unnaturally large. It's also deformed slightly. But that doesn't matter, I just made the lines work together rather than against each other and it happened. I wouldn't say that it is a good thing, but it's enough. The lesson is: do the lines correctly. If you get the lines incorrectly, you can't have a good picture. If you get the lines right and the object wrong, you're still in business. You're just drawing a deformed person instead of what you wanted to make. It's a question of whether something is more important than the sum of it's parts. Well, certainly it is in many cases. However, you don't just go making a turkey sandwich with marshmellows... Enough, I'll give you a good computer generated image tomorrow. Back to home, Seattle will greet me warmly, I know.

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Making of Javantea's Fate 43

Update: I was thinking about it and I didn't tell you how many polygons and vertices that this model has. It has 72 verts and 80 triangles. Not bad, huh? I think that I set myself apart from other 3d comics by being a low-poly 3d comic. Tell me if you see another 3d comic out there and I'll tell you how much better I am than them. ^-^

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